There comes a time when developers must do something new with their franchise. Larian studios has decided to make a Dragon Flight Simulator Turn ased Strategy game based in the Divinity universe they are known for. The combo works pretty well from what I have seen in the current beta stage. While my gripes with the game will most likely fade with the final product I decided to give you readers 5 reason to get this game.
While the 40 dollar price tag may seem a big expensive for an indie game, it is worth it. The game is incredibly unique and a nice take on the Divinity franchise. Here it is, 5 Reasons to Get Dragon Commander.
“City” Management with Resources, Units, Upgrades
Capturing special areas of the map and placing buildings on them will change what resources you farm and use. You will use these resources to either make units or upgrade them. It adds to the whole military aspect of the game. You can either devote a bunch of time to researching new upgrades for your units or focus on cranking out massive armies of infantry to overwhelm your enemy.
Turn Based Strategy Akin to Chess/RISK
Dragon Commander is nothing like the rest of the Divinity series. It offers two different game modes and one of them is a top down map view of the map you are on. You will manage your units and see what other nations are doing in a form of chess. At least that is how it plays out. It really reminds me of those old war movies that in the command room, they have a big map of the country and the big wigs are moving their pieces about. In some ways the gameplay more like RISK.
Large Scale Dragon Fights
Combat is taken off in two parts, quick and on site. Quick battles are numerically generated to make the flow of the game go faster. On site battles are when you take control of your dragon and shoot the enemy out of the sky. It’s more skill driven and even though you will have a low chance on winning, you will be able to control the outcome more than the quicker way.
Dragons With Jetpacks
Do I need to say more? There are dragons with jetpacks and guns on them It is like a way cooler version of Game of Thrones and How to Train Your Dragon. You get different dragons to choose from as well, each have their own stats and play style. This should be a reason to get it by itself.
Teslapunk Art Style
While many will confuse this art style with Steampunk it is far from it. There is almost no reliance on steam (which is what makes Steampunk you know Steampunk) but the common theme is electricity, making it Teslapunk. It has a really cool mixture of Teslapunk and magic. I really marveled at how well designed the units look in battles and the characters.