The Oculus Rift virtual reality headset has been on a mission to reinvent the gaming industry and with what the company has accomplished so far with this piece of technology, big things may be on the horizon for Oculus.
This project has gone through a lot since its inception and with E3 2013, it marked a major milestone for the company and the device.
In a private demo of the headset, Brendan Iribe, who is the CEO of Oculus, took the time to show off the amazing piece of technology.
Prior to the E3 showing, Oculus had a VR headset that could display amazing worlds with great immersion, but the tech was not completely HD at the time.
Brendan was very pleased to reveal that the company had a HD prototype and that they have conquered the HD challenge. On hand was the previous version of the Oculus Rift, which we were able to demo with a game controller, walking around the Unreal Engine 4 demo world.
The controller allowed us to shoot bolts of light around the world. It was truly amazing how when you had the headset on and whenever you would move your head, whether it was up, down, behind you or side-to-side, the exact world was incredibly all around you, making you feel as if you were truly inside of it.
That was quite an experience, but once we put the new HD headset on, you could see the amazing difference. The world was much more detailed and whenever you would shoot a bolt of light, it would reveal how incredible it felt to have the headset on.
In the Unreal Engine 4 demo, there is a monster surrounded by lava streams in his lair, and with the Oculus Rift you could walk around that beast’s environment and what you could see was stunning.
The lava looked great and the wall textures were perfect. While this device is not ready for consumer purchase yet, Oculus is on the right track for getting it out soon.
Oculus Rift VR is currently aiming at being available for consumers first on the PC platform, while other ones may be explored later on.
Iribe emphasized the point that Oculus is its own platform and that it’s not just a peripheral device. He has a point with what this device can do, and with the type of developer support that is on PC platforms, it seems like a great place for Oculus to be.
With hundreds and hundreds of developers having had their hands on the device for months now, the Oculus is positioning itself for a strong consumer launch. Keep your eyes out for this device and get ready to see the difference soon.