Avast, me hearties! Tomorrow be yer last opportunity to earn yer July 31 Seal o’ Piracy! But don’t despair–yer faithful Puzzle Pirates Examiner will reveal to you a super-quick-and-easy way to haul in that trophy, even if ye’re too skint fer a Parlor Badge or Subscription (and not too fond of the day’s Freeplay options).
Remember, your earn the Seal o’ Piracy for July by completing 12 Parlor Game sessions. That’s 12 games total of Swordfighting, Rumble, Drinking, Poker, Spades, Hearts or Treasure Drop. Notice that there is no requirement listed that these games be part of a tournament, be initiated via a piece of furniture, nor yet take place in an Inn.
Serenidad on the Opal Ocean stumbled across this method while trying to increase her Experience stat in Swordfighting. There was only one other pirate logged on at the time, and they weren’t in the Inn where she was hanging out. Nor did they seem interested in starting a tournament or creating a table. (Also, Serenidad doesn’t speak German. English yes, Spanish yes, but not German. Which could have made player interaction somewhat fraught.)
So she headed to the palace to replay the Swordfighting Challenge mission… which was kind of silly, since that mission doesn’t contribute to one’s Experience. In any case, she was very surprised to suddenly find herself being awarded her Seal o’ Piracy!
With a little further experimentation on other oceans, your Examiner has discovered that you can earn your Seal by competing against non player pirates. Any NPP will do! Bots at the dock, old salts in the inn, swabbies aboard a ship, trainers at the palace–it doesn’t matter.
You can challenge an NPP to a game of Drinking, Swordfight or Rumble. Only Drinking requires a Parlor Badge/Subscription (or that it be the right day on the Freeplay schedule). SF and Rumble are always free for one-on-one challenges.
You must complete your sessions… but you don’t have to play to win. If you’re in a hurry or just bored, you can throw a SF by “straight-lining,” which is to say, simply holding down the spacebar so that your stack of blocks reaches the top line as quickly as possible. As long as you play the game to completion and a winner is declared, you’ve chalked up another session for your Seal. (You’ll want to make it a non-rated game if you’re going to straight-line, though.)
Your Examiner has not experimented by rumbling or swordfighting against a dummy. But all other NPP situations do appear to count toward your Seal. So if you’re feeling a little antisocial or just pressed for time, go ahead and get it out of the way! But hurry–come Thursday, we’ll all be after the August Seal, the July trophy having vanished into the mists of time…