A new video game documentary arrives to educate the public on the true persona of the industry, possibly clearing up the misconceptions surrounding interactive entertainment.
By and large, video games, despite its mainstream status, is misunderstood by the media – outside of game publications. The focal point of debate among prevailing media outlets tends to revolve around violent games and real-world violence. As a result, the public remains ill-informed of the actual potential and broad spectrum of interactive software that accurately defines the nature of gaming and its effect on players.
Numerous public figures, such as Sen. Dianne Feinstein, have addressed the growing concern on violent games. More recently, Katie Couric aired a misguided segment on her talk show, discussing video game addiction and the potential link between violent video games and real world violence. Pundits within the industry have rebutted this argument, questioning the quality, or lack thereof, of parenting and/or depression associated with violent culprits. Ben Kuchera of penny-arcade, notes the need for an improvement of education (among other things) for consumers – more importantly, parents – on M-rated titles and parental features for consoles.
Education is the key word for me and one such source looks to provide more insight into the world of gaming. Video Games: The Movie, a new feature length documentary directed by Jeremy Snead, aims to provide an indepth look into the industry, clarifying the mainstream media’s misrepresentation. The film features the history of games, dating back to its origin; while leading up to the interactive entertainment of today, including the future of the medium.
“One of the major goals of our film is to tear down the misconceptions the public has by revealing the truth about video game culture and the amazing, vibrant community gamers have created over the years,” said Jeremy Snead, via the VGTM kickstarter page.
“Part of the story in our film is about the industry itself; the people who created it and the developers and publishers who have dedicated their lives to making great games. Much of this passion and artistry is overlooked by the mainstream media and all “game people” are painted with a broad stroke that is incorrect. We know this is not true and our film goes behind the scenes to tell the true story of the people who drive this amazing industry with passion and dedication.”
Over 100 industry developers have been interviewed for the film, including Warren Spector, Randy Pitchford and Cliff Bleszinski to name a few. Their kickstarter, launched this week, asks for backing to support post-production, the most time consuming phase of any film.
Based on the snippets of footage in the trailer, and the breakdown on their kickstarter page, VGTM has great potential to be a strong, long-term voice of the industry. A project like this could also cause a ripple effect of educational films, dissecting the inner workings of industry and its culture. The results, if successful, would create a much needed greater understanding.
So far, Video Games: The Movie has acquired over $13k of its $60k goal pledge; all in less than 24 hours. A good start to Snead’s film, with plenty of time (33 days) left to succeed. Hopefully this first of many steps to further educate the public on an entertainment medium that is enjoyed by millions of people across the globe.